AI Insights · Timothy · April 2022
Top 5 Racing Games Performance in Germany Q1 2022
A detailed look at the performance of the top 5 racing games on a unified platform in Germany during the first quarter of 2022.
In the first quarter of 2022, the top 5 racing games in Germany showed varying trends in downloads, revenue, and active users. Here's a detailed look at their performance.
CSR 2 - Realistic Drag Racing from Zynga Inc. demonstrated a gradual decline in weekly revenue, starting from around $115K at the end of December to approximately $67K by mid-March, with a slight recovery to $77K by the end of the quarter. Downloads also saw a decrease from 9.9K to 4.7K in early February, then fluctuated and ended the quarter at 8.1K. Active users showed a downward trend from 168K in late December to around 127K by the end of March.
Mario Kart Tour by Nintendo Co., Ltd. experienced a steady decline in weekly downloads, dropping from 47.7K in late December to 19.7K by the end of March. Revenue peaked at about $97.8K at the end of December and saw a gradual decrease, stabilizing around $65K towards the end of the quarter. Active users fluctuated but remained relatively stable, ending the quarter at approximately 185K.
Need for Speed No Limits, published by Electronic Arts, showed a consistent decline in weekly revenue from $47.9K at the end of December to around $21.3K by late March, with a slight increase to $24.7K in the final week. Downloads decreased from 10K to 6.3K over the same period. Active users also saw a downward trend, ending the quarter at about 33K.
Real Racing 3, another title from Electronic Arts, had a significant drop in weekly revenue from $57.3K in late December to $16.3K in early March, with a recovery to around $34.9K by the end of March. Downloads remained relatively stable, fluctuating between 6.2K and 9K. Active users showed a slight decline, ending the quarter at approximately 44K.
Asphalt Legends Unite from Gameloft saw its weekly revenue peak at $24K in early February and then decline to around $13.4K by the end of March. Downloads decreased from 14.5K at the end of December to 7.8K by the end of Q1. Active users also showed a downward trend, ending the quarter at about 29K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.